ECI Helps Biaggi's Boost Reporting Capability
This is part of a special advertising section offering solutions to HR technology challenges.More
Isolated -- And Liking It
By Katie Kuehner-Hebert
Contrary to conventional wisdom, teleworking employees do not feel disconnected from their employers. In fact, efforts to deepen the relationship by increasing communication are counterproductive, one study finds.
Using Gamification for Learning
Epic ELearning's Director of Learning Imogen Casebourne and Barclaycard's eLearning Manager Sam Taylor explore the theory behind a new mobile learning game currently in development.More
Online and Beneficial
By Carol Patton
Benefit portals and websites now include a variety of online tools to help employees shape up.
Gamification: Another Silly Trend?
By John Sumser
HR leaders are about to be deluged with gimmicks that try to motivate employees by using fake money, fake status and fake accomplishment. There may be important lessons to be found in game mechanics, but it's not an idea that will be useful in most places.
This article accompanies Let's Play
Rethinking the Cloud
By Tom Koulopoulos
While predicting the future of technology is never easy, the harder part of that process is actually predicting how technology will change behavior.
It's the Behavior, Stupid
We are at the tail end of an era that has focused almost entirely on the innovation of products and services, and we are at the beginning of a new era that focuses on the innovation of what I like to call "behavioral business models."More
By Jac Fitz-Enz
Vic Buzachero's business-centered approach to human capital management and support of metrics and accountability at Scripps Health put him heads above others who are still doing HR the old way.
Gabe Zichermann on Gamification
Gabe Zichermann, chair of the Gamification Summit where top thought leaders in the industry gather to share knowledge and insight, talks about gamification for HR and beyond.
Zichermann is also an author, public speaker and entrepreneur whose best-selling book "Gamification by Design" looks at the technical and architectural considerations for designing engagement using games concepts.
By Larry Stevens
Increasingly, HR is using elements of game playing to motivate employees and change their attitudes about training.
Case Study in Gamification
Below is an excerpt from Bersin & Associates' Learning Leaders 2010: Lessons from the Best. (1)
This article accompanies Let's Play
Videos Focus on Gamification Issues
These two videos highlight various aspects of the uses of gamification that may be applicable to HR leaders.More
New Frontiers In Technology
Cloud Computing, social-enterprise tools, analytics and mobile solutions are just a few of the topics to be explored at 15th Annual HR Technology® Conference & Exposition, which will be held Oct. 8 to Oct. 10 at McCormick Place in Chicago.More
Think Twice Before Hitting Send ...
By Anne Freedman
That's what the HR department should have done at Aviva Investors when it accidentally fired more than 1,300 employees. Yikes!
Quantitative Talent Management: A Moneyball Perspective
By Beth Bovis, Adam Pressman, Dan Gagne and Braxton Sisco
Just like the baseball owners of years past, many human resource professionals and line managers are making mistakes in assembling their teams -- by misvaluing their employees. Now, more than ever, a holistic approach is needed to ensure that the right data is being selected, tracked, reported on, compared and used to improve talent management.
Not Ready for Recruiting
By Kristen B. Frasch
Most employers are not ready to take advantage of an anticipated surge in recruiting. Their career websites are not enticing or easy to use. And their employee value propositions are murky.